Hey there, fellow explorer of the cosmic unknown! š Have you ever gazed at the stars, pondering the mysteries of the universe, and wondered if thereās more than meets the eye? Well, hold onto your hats (or should I say space helmets?) because weāre about to dive headfirst into the mind-bending world of the fourth dimension! šāØ
Picture this: youāre cruising through the vast expanse of space, minding your own business, when suddenly, you stumble upon a realm beyond your wildest dreams. Itās like stepping into an alternate reality where the rules of physics take on a whole new meaning. Welcome to the realm of the hypercube, also known as the tesseract! šš®
Now, I know what youāre thinking. How on earth (or should I say, how in the cosmos) can we possibly wrap our minds around such a mind-bending concept? Fear not, intrepid traveler, for we are armed with the most powerful tool in the universe: Python! šš» With just a few lines of code, we can summon forth this enigmatic shape from the depths of the fourth dimension and bring it to life right before our eyes. Are you ready to embark on this epic journey into the unknown? š
So buckle up, strap on your imagination goggles, and prepare to have your mind blown as we venture into the uncharted territories of the fourth dimension. Itās going to be a wild ride, filled with twists, turns, and plenty of mind-bending revelations. Letās fire up our Python engines and set sail into the great unknown! šš„
Wish to follow along with an actual real life environment, fork this project at the following URL 4th Dimension Hypercube Tesseract, of GitHub - Leonism Fame.
1D (One Dimension): Yo, check this out, weāre talking about the OG, the one-dimensional world. Picture this: itās like that super sleek, skinny line thatās just chilling there. You know, like a strand of angel hair pasta, or even cooler, like a ribbon dancing in the wind. Itās all about that length, but aināt got no time for width or height, just straight vibinā in its own lane. š
2D (Two Dimensions): Alright, so weāre leveling up now, stepping into the two-dimensional realm. Imagine taking that line and giving it a little stretch, like youāre pulling some sweet taffy. Boom, now itās a square, rockinā that length and width, like a canvas waiting for your artistic masterpiece. Think about doodling your favorite cartoon character, bringing them to life in this rad 2D world. šļø
3D (Three Dimensions): Whoa, hold up, weāre going full-on three-dimensional now, stacking up those squares and turning them into cubes. Itās like building skyscrapers in the city of dimensions. Weāre talking length, width, and height, the whole shebang. Think about your toy blocks, stacking āem up to create epic structures that defy gravity. š§ But hey, itās not just about stacking blocks, itās about crafting a whole universe in 3D, where anything is possible. š
But what if I told you thereās a whole other dimension beyond these? Yup, weāre talking about the 4th dimension! 𤯠This mind-bending concept is where we meet the hypercube, also known as a tesseract. Ready to join me on this epic journey into the 4th dimension? Buckle up, because weāre about to visualize this wild shape using Python! šāØ Letās get started!
Alright, team, letās break down the concept of dimensions in a super fun and simple way! š
Imagine a straight line. Itās got length but no width or height. Itās like a single, super-thin piece of spaghetti. š
Real-Life Example: Think of a tightrope. You can only move forward or backward on it.
Now, take that line and stretch it sideways to make a square. Itās got length and width. Picture drawing your favorite cartoon character on a piece of paper. šļø
Real-Life Example: Your drawing on paper. You can move up, down, left, or right.
Stack a bunch of those squares to build a cube. Now weāve got length, width, and height. Think of your toy blocks or a Rubikās cube. š§
Real-Life Example: A cube of ice. You can move in any direction: up, down, left, right, forward, or backward.
Yo, hold up! You mean to tell me weāre talkinā ābout the 4th dimension now? Thatās like adding another layer to your 3D cube, fam. Picture this: your cube aināt just chillinā in three directions anymore, nah, itās bustinā moves in a whole new dimension we canāt even wrap our heads around! 𤯠Itās like tryna catch a vibe from a shadowās shadow, ya feel? This extra direction is what gives us the hypest shape of āem all - the hypercube, also known as the tesseract.
Real-Life Example: Imagine your 3D cube can also move in a way we canāt see. Itās like magic! š©āØ
Alright, listen up, peeps! š£ Ever heard of a hypercube? Itās like a cube, but on a whole ānother level ā weāre talking 4D, baby! š Imagine this: 16 corners, 32 edges, 24 square faces, and 8 cubical cells. Mind. Blown. š„ But no need to stress, fam, ācause weāre about to unleash some serious Python magic and bring this funky shape to life! š©š® Get hyped ācause weāre diving headfirst into the craziest journey ever ā visualizing a 4D hypercube! šāØ Letās do this! š
x# Dimensions: The Basics Explanation
Alright, letās break down dimensions in a way that even a 5-year-old would find super fun and easy to understand.
Imagine you have a tiny dot, like the tip of your pencil. This dot can move left or right on a piece of paper. When it moves, it traces out a line. This is what we call one-dimensional (1D). Itās like a piece of spaghetti stretched out in a straight line.
Example: Think of a train moving on a straight track. It can only go forward or backward. Thatās 1D!
Now, take that line and make it move up and down. What do you get? A square! This is two-dimensional (2D) because it has length and width. Imagine drawing a square on your paper by moving your pencil in two directions.
Example: Picture a piece of paper. You can draw in any direction on the flat surface. Thatās 2D, just like a square or a piece of toast.
Next, letās take our square and lift it up into the air. When you add height to the length and width, you create a cube. This is three-dimensional (3D). Youāve now got something you can hold and see from different angles, like a box.
Example: Think of a cardboard box. You can put stuff inside, see its sides, top, and bottom. Thatās 3D, like a cube or a dice.
Now, hereās where things get really cool. Imagine you can take your cube and move it in a direction that doesnāt exist in our 3D world. This new direction creates a tesseract, a four-dimensional (4D) shape. We canāt directly see or touch this new direction, but we can understand it through math and projections.
Example: Imagine youāre a character in a video game. You can move left/right, forward/backward, and up/down. Now, imagine thereās a secret path you can take that we humans canāt see or follow. Thatās like moving into the 4th dimension and creating a tesseract.
By understanding how we move from 1D to 2D to 3D, we can start to imagine how we might move into 4D, even if itās a bit tricky. Now that weāve got the basics down, letās dive into how we can visualize a tesseract using Python!
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
from matplotlib.animation import FuncAnimation
# Let's define the vertices of our 4D hypercube (tesseract)
# Imagine each vertex as a point in 4D space
vertices = np.array([[x, y, z, w] for x in [0, 1] for y in [0, 1] for z in [0, 1] for w in [0, 1]])
# Now, we need to connect these vertices with edges
# An edge exists if two vertices differ by exactly one dimension
edges = []
for i in range(len(vertices)):
for j in range(i+1, len(vertices)):
if np.sum(np.abs(vertices[i] - vertices[j])) == 1:
edges.append((i, j))
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
def update(num, vertices, edges, ax):
ax.clear()
ax.set_title(f'Tesseract Animation Frame {num}')
ax.set_xlim([-2, 2])
ax.set_ylim([-2, 2])
ax.set_zlim([-2, 2])
# Rotate the tesseract
angle = num * (360 / frames)
rotation_matrix = np.array([
[np.cos(np.radians(angle)), -np.sin(np.radians(angle)), 0, 0],
[np.sin(np.radians(angle)), np.cos(np.radians(angle)), 0, 0],
[0, 0, 1, 0],
[0, 0, 0, 1]
])
rotated_vertices = np.dot(vertices, rotation_matrix.T)
# Plot edges
for edge in edges:
ax.plot3D(rotated_vertices[edge, 0], rotated_vertices[edge, 1], rotated_vertices[edge, 2], color='b')
frames = 100
ani = FuncAnimation(fig, update, frames=frames, fargs=(vertices, edges, ax), interval=50)
plt.show()
This code creates an interactive animation of the tesseract rotating in 4D space. You can adjust the number of frames
and the rotation speed
by modifying the frames variable
and the interval parameter
in the FuncAnimation
constructor, respectively.
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
# Let's define the vertices of our 4D hypercube (tesseract)
vertices = np.array([[x, y, z, w] for x in [0, 1] for y in [0, 1] for z in [0, 1] for w in [0, 1]])
# Now, we need to connect these vertices with edges
edges = []
for i in range(len(vertices)):
for j in range(i+1, len(vertices)):
if np.sum(np.abs(vertices[i] - vertices[j])) == 1:
edges.append((i, j))
# Function to project 4D vertices to 3D
def project_to_3d(vertices, angle1, angle2):
rotation_matrix1 = np.array([[np.cos(angle1), -np.sin(angle1), 0, 0],
[np.sin(angle1), np.cos(angle1), 0, 0],
[0, 0, 1, 0],
[0, 0, 0, 1]])
rotation_matrix2 = np.array([[1, 0, 0, 0],
[0, np.cos(angle2), -np.sin(angle2), 0],
[0, np.sin(angle2), np.cos(angle2), 0],
[0, 0, 0, 1]])
rotated_vertices = np.dot(vertices, rotation_matrix1)
rotated_vertices = np.dot(rotated_vertices, rotation_matrix2)
projected_vertices = rotated_vertices[:, :3]
return projected_vertices
# Create a plot
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
# Rotate and project our 4D vertices into 3D space
angle1 = np.pi / 4
angle2 = np.pi / 4
projected_vertices = project_to_3d(vertices, angle1, angle2)
# Draw the edges of the tesseract
for edge in edges:
points = projected_vertices[list(edge)]
ax.plot(points[:, 0], points[:, 1], points[:, 2], 'b')
# Label the axes
ax.set_xlabel('X')
ax.set_ylabel('Y')
ax.set_zlabel('Z')
ax.set_title('3D Projection of a 4D Hypercube (Tesseract)')
# Show the plot
plt.show()
# Create a plot
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
# Rotate and project our 4D vertices into 3D space
angle1 = np.pi / 4
angle2 = np.pi / 4
projected_vertices = project_to_3d(vertices, angle1, angle2)
# Draw the edges of the tesseract
for edge in edges:
points = projected_vertices[list(edge)]
ax.plot(points[:, 0], points[:, 1], points[:, 2], 'b')
# Label the axes
ax.set_xlabel('X')
ax.set_ylabel('Y')
ax.set_zlabel('Z')
ax.set_title('3D Projection of a 4D Hypercube (Tesseract)')
# Show the plot
plt.show()